Trap
ContinuousAltergeist Emulatelf
Archetype:
Altergeist
View:
4200
Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other "Altergeist" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.
Altergeist Emulatelf — Power Evaluation
Final Score: 48 ± 8 · Confidence: Medium
- Intrinsic: 48 · Deck: 48 · Meta: provisional
- Primary role: Utility
Why it scores here
Emulatelf's power is modest and tied to its archetype: as a monster it is a 1400 ATK Level 4 LIGHT Spellcaster that stops other Altergeist Traps from being destroyed by card effects or targeted by either player while it stays in the Monster Zone. The card's 256-deck presence (98% of the sampled decks, mostly one copy) confirms it is a standard part of the Altergeist list, but that frequency does not raise the score, and the 1400 ATK earns nothing. No combo boards were supplied, so the conversion, resource and resilience axes rest on the card text alone and stay low to moderate.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Present in 256 of 256 sampled decks across three Altergeist archetype IDs, averaging 1.4 copies, which suggests it is reliably drawn; no as_starter or as_searched data confirms the routes (observed, with inference on routes). |
| Combo & Conversion | 35 | Text only converts into a 1400 ATK body plus protection for other Altergeist Traps, with no recorded combo boards or power_index to confirm a board follows (inferred). |
| Resource Economy | 30 | The text gives no draw, search, or recursion, and no net card advantage was recorded, so the card does not generate value on its own (verified from text). |
| Effect & Interaction | 40 | Its effect protects Altergeist Traps from card-effect destruction and targeting; it is not disruption or negation aimed at the opponent (verified from text). |
| Material Utility | 55 | A Level 4 LIGHT Spellcaster is a usable generic material body, and the protection is lost when blanked but the body still converts (inferred from text). |
| Resilience & Flexibility | 45 | The protection only applies while the card is on the field as a monster, and the text does not say how it resists a targeted removal (inferred from text). |
| Deck-Building Efficiency | 60 | Mostly one copy per deck, with no garnet, lock or brick restriction listed in the evidence, so the slot cost looks low (observed, with inference on cost). |
Calculation
Weight profile: Utility default weights (no clear primary role; no secondary blend). Intrinsic ≈ 48, Deck ≈ 48, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Protects other Altergeist Traps from card-effect destruction and from being targeted by either player while it is a monster on the field
- Level 4 LIGHT Spellcaster body with 1400 ATK is a usable generic material
- Near-universal inclusion in the Altergeist decks sampled (256 of 256), mostly one copy each
Weaknesses
- No recorded combo boards, so combo conversion and starter/material roles are unverified
- The protection applies only while it is on the field as a monster and only to Altergeist Traps
- The text does not give its Special Summon condition, which is a major gap for accessibility
- No resource gain: the card is a body and a protection effect, not card advantage
Best use
Utility: protects Altergeist Traps while on the field as a monster. Decks: Altergeist (archetype 713), Altergeist (archetype 1479), Altergeist (archetype 149). Suggested copies: 1.
Evidence & gaps
- Verified: Trap card with a Special Summon-as-monster clause to Spellcaster/LIGHT/Level 4/1400/1800; Protects other Altergeist Traps from card-effect destruction and targeting while on the field as a monster
- Observed: Present in 256 of 256 sampled decks, average 1.4 copies, mostly one copy; Co-appears with Altergeist core cards in about 97% of decks (e.g. Multifaker, Silquitous, Hexstia)
- Inferred: Accessibility is reliable because the card is consistently played, though its routes are untabled; Material body value is usable and survives being blanked
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) Special Summon condition (hand/GY/zone requirement) is not in the card text supplied, so accessibility is inferred from deck inclusion no rulings or metagame sample supplied






